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Creature Handler, Harvesters, and the Current State of TC
Creature Handler
As many of you know, Creature Handler was being worked on recently by mrtopas. The code had been released for public testing on TC:Nova for a couple days; however, due to the instability of the code, it had to be totally removed from TC:Nova, and will NOT reappear until post Object Restructure. For those of you wishing to play around with mrtopas current work, he has branched the content into a seperate Creature Handler branch on the SVN.
Harvesters
Unfortunately, due to the untimely implementation of cRush's structure revamp, which included harvesters, the new installations had to be completely removed from the current TC:Nova as well. The old, buggy, installations may still be accessible, but users should be cautioned that they are not at all dependable. Use them at your own risk! Like Creature Handler, the new installations will be rolled out with the Object Restructure. Please be patient crafters!
Current State of TC:Nova
Currently, TC:Nova is running on SVN revision 1467. This revision is extremely stable and has ran consecutively without crash or deadlock for over 9 days twice in a row - a testament to the supremity of Engine3. The current core is only utilizing 1-3% of the CPU processing power even at peak times with 200+ players online. This is quite an achievement. Unfortunately, TC:Nova will be staying in its current state until the Object Restructure has been completed and is ready to be rolled out. We encourage players to play and have fun during this time, as you will not need to worry about database wipes until the object restructure hits.

Staubach wrote:http://www.swgemu.com/... blah...blah

sendoh wrote:wow! hey Lyght, havent seen you in ages





Sisio Delser wrote:I might be interested. I'd be playing casual too 'cause I'm really busy right now.


gogo wrote:hes got the time to play the game for free, but not where all his stuff and established crap is....
wow, i didn't think i could be stabbed in the back from 4000 miles away....



firespyer wrote:recursive macro's ?



firespyer wrote:village or holo grind?


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